1ba5ter
How does 1ba5ter play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 6,766 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.03 K/D and so just below the average (1.05).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).
Utility and deaths
Strength5.2 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months: 1.03 (at the start 0.99). Just below the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 79.4. Last 3 months: 77.7 (at the start 77.9). Slightly below the average (81.2).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 55% (at the start 53%). Slightly above the average (53%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 54% (at the start 51%). Slightly above the average (52%).
Best month: October 2026 with 3,139. Last 3 months: 3,060 (at the start 2,841).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 309 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
1ba5ter loses the most ELO in match 4 of the day: −210 ELO, 39% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Longest win streak: 10 wins in a row · Anubis
- Most kills in a match: 37 · Nuke
- Highest rating in a match: 2.75 · Nuke
Maps in detail
from the last 309 matchesCompared with players on the same level who have at least 15 matches on the map.
How 1ba5ter plays
Across 309 matches 1ba5ter averages K/R 0.70 and ADR 77.8; the rating across the 280 rated matches is 1.01. Biggest strength: Utility damage per round at 5.2, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.6%, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 15.1 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 33 matches. In 104 of 279 matches the rating was 1.10 or higher (37%), in 107 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. 1ba5ter loses the most ELO in match 4 of the day (−210 ELO, win rate 39%). Things go best in match 3 of the day (+507 ELO, win rate 66%). Match no. 3 of the day goes best: 66% win rate, +507 ELO. Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +219. Unchanged in recent months: K/R at 0.71, Rating at 1.03, ADR at 77.7. Last 30 days: 42 matches, win rate 60%, net ELO +214.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.