1ba5ter

Poland
Streamer Player Viewer
309 matches tracked 42 matches in 30 days
ELO ▲ 184
3,060
30-day peak: 3,139
Rank EU ▲ 253 places
#6,121
PL #340 in PL
30 days · prev. #6,374 · best #6,121

How does 1ba5ter play?

Rating 1.01 (from 280 matches) K/R 0.70 ADR 77.8 from 309 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 279 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.7
Knife kills 1 in 309 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 12%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 20%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 19x 4K, 4 aces in 123 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (3.9).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.2+1.3 · Ø 3.9 better than 84%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +219
= Stayed the same
K/R at 0.71, Rating at 1.03, ADR at 77.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.75).

Patterns

From the last 309 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −210 ELO
41 matches · 39% win rate
On Inferno −134 ELO
21 matches · 38% win rate
On Thursdays −82 ELO, win rate 44%

1ba5ter loses the most ELO in match 4 of the day: −210 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 37 · Nuke
  4. Highest rating in a match: 2.75 · Nuke

Maps in detail

from the last 309 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
56% better than 55%
0.69 better than 18%
78.0 better than 28%
1.00 better than 27%
52% of 284 duels better than 46%
38% of 53 situations better than 47%
Ancient72
53% better than 41%
0.69 better than 18%
78.2 better than 27%
1.00 better than 28%
49% of 227 duels better than 29%
34% of 41 situations better than 40%
Anubis69
52% better than 37%
0.70 better than 24%
76.1 better than 21%
1.00 better than 28%
51% of 216 duels better than 41%
36% of 33 situations better than 44%
Nuke33
58% better than 48%
0.76 better than 45%
81.5 better than 45%
1.09 better than 53%
63% of 102 duels better than 92%
50% of 12 situations better than 73%
Inferno21
38% better than 3%
0.74 better than 34%
77.1 better than 18%
1.04 better than 25%
45% of 60 duels better than 6%
27% of 11 situations better than 21%
Dust 214
36% -
0.61 -
71.8 -
0.88-
50% of 50 duels -
30% of 10 situations -
Overpass3
67% -
0.80 -
86.4 -
1.22-
54% of 13 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1ba5ter plays

Across 309 matches 1ba5ter averages K/R 0.70 and ADR 77.8; the rating across the 280 rated matches is 1.01. Biggest strength: Utility damage per round at 5.2, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.6%, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 15.1 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 33 matches. In 104 of 279 matches the rating was 1.10 or higher (37%), in 107 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. 1ba5ter loses the most ELO in match 4 of the day (−210 ELO, win rate 39%). Things go best in match 3 of the day (+507 ELO, win rate 66%). Match no. 3 of the day goes best: 66% win rate, +507 ELO. Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +219. Unchanged in recent months: K/R at 0.71, Rating at 1.03, ADR at 77.7. Last 30 days: 42 matches, win rate 60%, net ELO +214.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.