JAMIKARSKi

GE
On FACEIT since 2023 40 matches tracked 40 matches in 30 days
Last updated:
Next update possible in 1h 3m

How does JAMIKARSKi play?

Rating 0.98 K/R 0.75 ADR 84.4 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 3
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 40 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average.
Entry
better than most on level 3 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 96%
Opening duels won 47%−2 pp better than 46%

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−7 pp better than 21%
Clutch 1v2 won 0%−21 pp better than 1%
Clutch kills per match 1.4−0.2 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%+3 pp better than 69%
AWP share of kills 10%−1 pp better than 52%
K/D 0.96+0.02 better than 67%
Pistol kills per match 2.9
Knife kills 3 in 40 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.8%+2.0 pp better than 96%
Rounds with 3K 4.3%+0.7 pp better than 86%
MVPs per match 2.10.0 level
4Ks and aces 4x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%+1 pp better than 60%
Utility damage per round 7.0+3.3 better than 95%
Enemies flashed per round 0.28+0.05 better than 64%
Rounds with a death 78%+4.0 pp better than 13%

Patterns

From the last 40 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 31 · Mirage

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
50% better than 55%
0.72 better than 71%
81.7 better than 81%
0.92 better than 44%
51% of 92 duels better than 69%
0% of 6 situations better than 1%
Dust 211
36% –
0.78 –
88.1 –
1.03–
47% of 72 duels –
33% of 6 situations –
Anubis7
57% –
0.73 –
81.3 –
0.92–
40% of 47 duels –
-
Inferno3
67% –
0.90 –
93.1 –
1.29–
47% of 15 duels –
75% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How JAMIKARSKi plays

Across 40 matches JAMIKARSKi averages K/R 0.75, ADR 84.4 and a rating of 0.98. Biggest strength: Rounds with first kill at 14%. That is better than 96% of players on level 3. Most room to improve: Rounds with a death at 78%. That is better than only 13% of players on level 3. On average 15.4 kills per match, 45% of them headshots. The strongest map is Mirage with a 50% win rate in 16 matches. In 12 of 40 matches the rating was 1.10 or higher (30%), in 18 it was below 0.90. In 40 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. Last 30 days: 40 matches, win rate 48%, ELO balance +57.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.